[Ailist] Question about Theoretical / Scientific Basis for theArtistic Representation in AI

Marij Bouwmans mbouwmans at fresnovalley.net
Mon Mar 19 01:18:47 MST 2007


Once the emphasis in the group is on imagining into action the participants
can find there own ways of accessing the right side of the brain.  However
in order to explain and help to understand the significance of using the
imagination i use a presentation about Frank Gehry.  i will include this as
an attachment.  I tell the story of this architect and draw parallels with
the Ai process since it fits like a glove.   Since i have studied his style
and products it is easy to show what it takes to come to innovation by using
imagination.
I also use the work of Piet Mondriaan, David Hockney and recently Osmo
Rauhala.
What i am trying to say is that as a facilitator of the Ai process i seek a
conection with my own imagination and ask myself how i know that using the
imagination in combination with knowledge  leads me to innovation.  And
then....if i get over my insecurity and present the provocative proposition
design in a group it rolls.  It takes a lot in a society with linear
dominance to hold on to your own beliefs.

And last but not least....i tell the original Pygmalion myth..look it up...
juicy story
Marij
ps let me know if you recieved the power point



On 3/18/07, Cheri Torres <cheri at mobileteamchallenge.com> wrote:
>
> Jody,
>
> What a great question.  Thanks for asking it.  And while we are in this
> discussion, I'd like to add to the inquiry.
>
> I've heard two points of view on using lots of props for this "phase" in
> the
> 4D cycle--one that props inspire, spark ideas, etc., helping to generate
> play and creativity and the other that lots of props are a distraction
> because people get caught up in the play and can run down frivolous
> pathways.  I've seen both occur.
>
> So...what do others think?  For those who have had incredible imagery
> emerge
> that have truly been on target and inspired great design work, what kinds
> of
> props or other form of stimulation did you use?
>
> Cheri
>
> -----Original Message-----
> From: ailist-bounces at lists.business.utah.edu
> [mailto:ailist-bounces at lists.business.utah.edu] On Behalf Of Jody Jacobson
> Sent: Friday, March 16, 2007 11:03 AM
> To: ailist at lists.business.utah.edu
> Subject: [Ailist] Question about Theoretical / Scientific Basis for
> theArtistic Representation in AI
>
> Hello All,
>
> I am wondering if someone or someones in this AI community can shed light
> on the theoretical and scientific bases for creating an artistic
> representation of the Positive Core and/or Provocative Proposition?
>
> In the spirit of the current conversation on the MBTI and other helpful
> personality indicators, here's why I am asking specifically about theory
> and
> science...
>
> My AI practice and my Taos/Tilburg dissertation research is primarily
> focused on introducing AI into the quality improvement / Baldrige
> community.
> As an INTJ / INFJ (and a similar multiplicity on any other measure and on
> more components as I age and gain wisdom), it's a natural integration for
> me, and I can readily identify with, empathize with, and hold with
> compassion the strong resistance AI often faces in the quality community.
>
> Recently, a participant (a professor of engineering and business) just did
> not want to do the artistic representation and insisted on knowing why he
> should (just like me when I was first introduced to AI); what's the
> connection to outcome?  While I apparently handled the situation well--he
> ended up both participating in the process and presenting his group's
> work--he raised a question that will come up again.
>
> Is there a citable scientific basis, that will satisfy an empiricist?
> Perhaps in the positive psychology literature?
>
> What I understand about the importance of the artistic representation is:
>
> (1) it gives essense / embodiment / image to the Positive Image--Positive
> Action dynamic;
>
> (2) it more fully engages the right brain before moving into Design so the
> Design process will be entered in a more creative, engaged whole brain
> way;
>
> (3) "the family that plays together stays together...;"
>
> (4) it's fun, gets people out of their heads, supports community building;
>
> (5) when facilitating an AI training or process it holds the positive
> energy from
>
> By the way, to incite the spirit of play, I go to these trainings equipped
> with an irresistable array of materials to use for designing skits,
> sculptures, performance art, songs, dances, etc:  animal prints on felt,
> jingle bells, sparkle, rainbow colored shawls, balloons, pipe cleaners,
> large sheets of poster paper, flourescent paper, feathers, old calendars
> with pictures of huge waves and surfers, plastic fruit, plastic easter
> eggs
> that can be opened, plastic bead necklaces, you name it!  I'm always on
> the
> prowl for more ideas and welcome those too.
>
> Thanks!
>
> Jody
>
>
> Jody Jacobson
> Aerial View Consulting, LLC
> 2133 Fox Avenue
> Madison, WI  53711
> (p) 608.347.9961
> (f)  608.204.0039
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